<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>nerdwaffles.com &#187; demo reel</title>
	<atom:link href="http://www.nerdwaffles.com/category/demo/feed" rel="self" type="application/rss+xml" />
	<link>http://www.nerdwaffles.com</link>
	<description>Just another generic blog, because custom CSS drives me nuts.</description>
	<lastBuildDate>Mon, 31 Oct 2011 07:14:39 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Character TD Demo Reel</title>
		<link>http://www.nerdwaffles.com/demo/character-finaling-demo-reel</link>
		<comments>http://www.nerdwaffles.com/demo/character-finaling-demo-reel#comments</comments>
		<pubDate>Tue, 21 Sep 2010 04:47:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[demo reel]]></category>

		<guid isPermaLink="false">http://www.nerdwaffles.com/?p=435</guid>
		<description><![CDATA[
Hop
00:14 &#8211; 00:24
Simulated hair, fur, and cloth
00:24 &#8211; 00:29
Simulated hair tuft on top of the chick&#8217;s head
00:29 &#8211; 00:30
Simulated hair, fur, and cloth. Also deformed cloth patch on live action character, but unfortunately cannot be seen as it is in shadow
00:31 &#8211; 00:48
Simulated hair, fur, and cloth
Barnyard: The Movie
All shots: repathed all assets to proper [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/30649950?title=0&amp;byline=0&amp;portrait=0" width="576" height="384" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p><em><strong>Hop</strong></em></p>
<p>00:14 &#8211; 00:24</p>
<p>Simulated hair, fur, and cloth</p>
<p>00:24 &#8211; 00:29</p>
<p>Simulated hair tuft on top of the chick&#8217;s head</p>
<p>00:29 &#8211; 00:30</p>
<p>Simulated hair, fur, and cloth. Also deformed cloth patch on live action character, but unfortunately cannot be seen as it is in shadow</p>
<p>00:31 &#8211; 00:48</p>
<p>Simulated hair, fur, and cloth</p>
<p><strong><em>Barnyard: The Movie</em></strong></p>
<p><em>All shots: repathed all assets to proper render resolution</em></p>
<p>00:53 – 01:02</p>
<p>Applied hair dynamics to Igg (second cow from the right)</p>
<p>Fixed rig for Bud (screen left cow) by adjusting pole vector location on his character right leg, as it kept twisting around on itself</p>
<p>01:02 – 01:07</p>
<p>Applied hair dynamics to background screen left horse and foreground screen right goat</p>
<p>01:07 – 01:08</p>
<p>Applied hair dynamics to cat</p>
<p>01:09 – 01:17</p>
<p>Applied hair dynamics to goats and horses</p>
<p>01:17 – 01:22</p>
<p>Repathed assets to proper render resolution</p>
<p>01:22 – 01:28</p>
<p>Applied hair dynamics to Bessy (cow)</p>
<p>01:28 &#8211; 01:31</p>
<p>Applied hair dynamics to Freddy (ferret)</p>
<p><strong><em>LAIR</em></strong></p>
<p><em>All shots: Optimized render passes for Mental Ray</em></p>
<p><em>Note: Most props were manually animated as keyframe information was lost during animation delivery.</em></p>
<p>01:36 – 02:12</p>
<p>Cleaned up penetrating geometry on all armor pieces</p>
<p>Manually animated the spear</p>
<p>02:12 – 02:13</p>
<p>Cleaned up penetrating geometry on chain links</p>
<p>Manually animated broken link pieces</p>
<p>02:14 – 02:15</p>
<p>Cleaned up penetrating geometry on chain links</p>
<p>02:16 – 02:24</p>
<p>Cleaned up penetrating geometry on chain links</p>
<p>Cleaned up penetrating geometry on all armor pieces</p>
<p>Cleaned up penetrating geometry on the dragon’s collar and saddle</p>
<p>Manually animated sword sheath and spear</p>
<p>Manually animated the chains on the dragon’s collar and the knight&#8217;s sword sheath</p>
<p>02:25 &#8211; 02:35</p>
<p>Cleaned up penetrating geometry on all armor pieces</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nerdwaffles.com/demo/character-finaling-demo-reel/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>General 3D Reel</title>
		<link>http://www.nerdwaffles.com/demo/uno-momento</link>
		<comments>http://www.nerdwaffles.com/demo/uno-momento#comments</comments>
		<pubDate>Tue, 02 Feb 2010 23:11:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[demo reel]]></category>

		<guid isPermaLink="false">http://www.nerdwaffles.com/?p=63</guid>
		<description><![CDATA[My 2011 3D Artist Demo Reel



]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">My 2011 3D Artist Demo Reel</p>
<p><iframe src="http://player.vimeo.com/video/30606953?title=0&amp;byline=0&amp;portrait=0" width="576" height="384" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p style="text-align: center;">
<p style="text-align: center;">
]]></content:encoded>
			<wfw:commentRss>http://www.nerdwaffles.com/demo/uno-momento/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

